
The studio has a strong presence in Boston. At Proletariat, the team has operated live games for nearly a decade, having most recently released the critically-acclaimed cross-platform action-spellcasting battle royale game, Spellbreak. The team has deep experience building MMORPGs and includes, among others, former lead designers of Asheron’s Call, Lord of the Rings Online, and Dungeons & Dragons Online. Proletariat was founded in 2012 by industry veterans from Insomniac, Harmonix, and Turbine. “We’ve been listening to our community and making great changes to World of Warcraft based on their feedback-bringing the talented Proletariat team into the fold allows us to explore even more ways we can surprise and delight players who call Azeroth home.”

“We are proud to be working with Proletariat as we further expand our development team and build towards welcoming more players into the Warcraft universe,” said John Hight, general manager of the Warcraft franchise. World of Warcraft is one of the most influential games ever made and we can’t wait to be a part of that legacy and to help build an even brighter future for Azeroth.” “Our team has always strived to put players first, and in working with the World of Warcraft team, we have learned that we are completely aligned in our commitments to innovation, quality, investing in our talent, authentic communication, and representation-both in and out of the games we make. “We are incredibly excited to be joining Blizzard Entertainment,” said Proletariat co-founder and CEO, Seth Sivak. Proletariat is a perfect fit for supporting Blizzard’s mission in bringing high-quality content to our players more often.” “A critical part of taking care of players is taking care of our teams-making sure we have the resources to produce experiences our communities will love while giving our teams space to explore even more creative opportunities within their projects. “We are putting players at the forefront of everything we do, and we are working hard to both meet and exceed their expectations,” said Mike Ybarra, president of Blizzard Entertainment. The extraordinary team at Proletariat will be a key component of our talent acquisition efforts,” said Bobby Kotick, Chief Executive Officer of Activision Blizzard. "Over the next two years we plan to hire hundreds of the best developers to serve the needs of our World of Warcraft players.

1, 2022-īlizzard Entertainment today closed the acquisition of Boston-based studio Proletariat to better serve players in the award-winning massive multiplayer online role-playing game World of Warcraft ®. This acquisition comes as Blizzard Entertainment expands development resources, invests in the growth of key franchises Proletariat will join forces with Blizzard Entertainment as they work together to further serve the player community
